SDSU Research Foundation

  • Battlespace Exploitation of Mixed Reality (56-8002)

    Req No.
    Dept/Proj Name
    Close Date
  • Overview

    The purpose of this task is to provide analytical and technical support services from college students majoring in Computer Science and Computer Engineering with a focus on 3D Modeling to assist with the Battlespace Exploitation of Mixed Reality (BEMR) Lab. This project looks to explore and develop mixed reality solutions for the warfighter using low-cost, commercial-off-the-shelf (COTS) gaming and cell phone technology. The goal of this project is to evaluate, integrate and exploit commercial mixed reality (MxR) technology for adaptation to the battlespace to increase and broaden the US warfighter’s asymmetric advantage.


    DoD is currently using very few MxR solutions. In the scenarios where MxR is currently employed, the gear is too specialized and extremely expensive. This BEMR project will use inexpensive equipment that can simulate the virtual command center, tactical environment, training scenarios, etc. The purpose of a previous MxR project, Blueshark lab (a fore-runner project to BEMR), was to speculate what will happen in the next 25-50 years in the Navy and Marine Corps. This effort focuses FY19 tasking for ways to immediately exploit equipment and software that can be obtained in the commercial space and scale it to the warfighter, getting it in as many hands as possible.


    • Reviewing, evaluating and determining ways in which mixed reality has been used in the past for command and control and research gaps within the
    • Designing, exercising and/or testing interaction between the operator and the synthetic
    • Programming design changes into virtual reality and evaluating those changes for code
    • Writing, testing and documenting code. Performing programming functions.
    • Developing and maintaining 3D Model and project code


    (3) Undergraduate Student 3: Must have course work in the discipline requested on the task order Statement of Work. The student must be at the Senior level and have experience in 100% of the task requirements and be able to accomplish 90% of the work independently.

    Majoring in: Computer Science, Computer Engineering

    Required Class or Experience:

    • Developing and researching virtual/augmented reality applications and/or 3D Design.
    • Game Design, Game Art (3D Models)

    Additional Qualifications desired:

    • Unity experience
    • C#
    • Java
    • 3D CAD Design software experience
    • Programming and human factors/ human-machine interface skills are desired but not required.

    This is a student position and is limited to working 20 hours per week
    This position will remain open until filled
    San Diego State University Research Foundation is an EEO/AA/Disability/Vets Employer


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