SDSU Research Foundation

  • Battlespace Exploitation of Mixed Reality (56-7013)

    Req No.
    2018-7568
    Category
    Other
    Type
    Student
    Salary
    17.12/hr
    Dept/Proj Name
    SPAWAR
    Close Date
    12/31/2018
  • Overview

    The purpose of this task is to provide analytical and technical support services from college students majoring in Computer Science and Engineering with 3D Modelers/ Artists skills to assist with the Battlespace Exploitation of Mixed Reality (BEMR) Lab. This project looks to explore and develop mixed reality solutions for the warfighter using low-cost, commercial-off-the-shelf (COTS) gaming and cell phone technology. The goal of this project is to evaluate, integrate and exploit commercial mixed reality (MxR) technology for adaptation to the battlespace to increase and broaden the US warfighter’s asymmetric advantage.

     

    DoD is currently using very few MxR solutions. In the scenarios where MxR is currently employed, the gear is too specialized and extremely expensive. This BEMR project will use inexpensive equipment that can simulate the virtual command center, tactical environment, training scenarios, etc. The purpose of a previous project, Blueshark lab (a fore-runner project to BEMR), was to speculate what will happen in the next 25-50 years in the Navy and Marine Corps. This effort focuses on ways to immediately exploit equipment and software that can be obtained in the commercial space and scale it to the warfighter, getting it in as many hands as

    Responsibilities

    The contractor shall assist the work sponsor in:

    • Reviewing, evaluating and determining ways in which mixed reality has been used in the past for command and control and research gaps within the area.
    • Designing, exercising and/or testing interaction between the operator and the synthetic environment.
    • Programming design changes into virtual reality and evaluating those changes for code consistency.
    • Writing, testing and documenting code. Performing programming functions.
    • Developing and maintaining 3D Model and project code.

    Travel:

     

    The purpose of the travel is to assist senior engineers in design review meetings with sponsor to collect design requirements. Additionally, the sponsor demonstrates technology at a technical conference I/ITSEC in Orlando, FL. The student would support in setting up demonstration equipment, demonstrating equipment, as well as conduct research of emerging technologies in support of future VR/AR feasibility studies.

     

    Qualifications

    Minimum Qualifications:

     

    Undergrad Level 3: Computer Science, Engineering, or equivalent major. (Senior)

     

    Required Class Work:

    • Virtual/augmented reality applications and/or 3D Design
    • Game Design
    • Game Art (3D Models)

     Additional Qualifications desired:

     

    Developing and researching virtual/augmented reality applications and/or 3D Design. Unity, C#, Java, 3D CAD Design software experience. Programming and human factors/ human-machine interface skills are desired but not required.

     

     

    This is a student position and is limited to working 20 hours per week
    This position will remain open until filled
    San Diego State University Research Foundation is an EEO/AA/Disability/Vets Employer

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